{"id":16444,"date":"2023-11-07T01:57:38","date_gmt":"2023-11-07T01:57:38","guid":{"rendered":"https:\/\/altec.com.hk\/cinema-4d\/redshift\/"},"modified":"2025-09-26T06:23:17","modified_gmt":"2025-09-26T06:23:17","slug":"redshift","status":"publish","type":"page","link":"https:\/\/altec.com.hk\/zh-hans\/cinema-4d\/redshift\/","title":{"rendered":"Redshift"},"content":{"rendered":"<p>[et_pb_section fb_built=&#8221;1&#8243; fullwidth=&#8221;on&#8221; _builder_version=&#8221;4.16&#8243; background_color=&#8221;rgba(0,0,0,0.87)&#8221; parallax=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_fullwidth_menu menu_id=&#8221;93&#8243; submenu_direction=&#8221;downwards&#8221; fullwidth_menu=&#8221;off&#8221; _builder_version=&#8221;4.22.2&#8243; menu_font=&#8221;Josefin Slab||||&#8221; menu_font_size=&#8221;20px&#8221; background_color=&#8221;rgba(0,0,0,0.59)&#8221; text_orientation=&#8221;center&#8221; background_layout=&#8221;dark&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_fullwidth_menu][et_pb_fullwidth_slider _builder_version=&#8221;4.22.2&#8243; 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use_custom_gutter=&#8221;on&#8221; gutter_width=&#8221;2&#8243; module_id=&#8221;NEW24&#8243; module_class=&#8221; et_pb_row_fullwidth&#8221; _builder_version=&#8221;4.16&#8243; width=&#8221;94%&#8221; width_tablet=&#8221;80%&#8221; width_phone=&#8221;80%&#8221; width_last_edited=&#8221;on|desktop&#8221; max_width=&#8221;94%&#8221; max_width_tablet=&#8221;80%&#8221; max_width_phone=&#8221;80%&#8221; max_width_last_edited=&#8221;on|desktop&#8221; custom_margin=&#8221;50px|auto||auto||&#8221; custom_padding=&#8221;0px||0||false|false&#8221; make_fullwidth=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/altec.com.hk\/wp-content\/uploads\/Can_Erduman.jpg&#8221; _builder_version=&#8221;4.22.2&#8243; _module_preset=&#8221;default&#8221; hover_enabled=&#8221;0&#8243; border_radii=&#8221;on|10px|10px|10px|10px&#8221; global_colors_info=&#8221;{}&#8221; title_text=&#8221;Can_Erduman&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_text _builder_version=&#8221;4.22.2&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h2 style=\"text-align: center;\">\u89d2\u8272<\/h2>\n<p><\/p>\n<p>\u6bcf\u4f4d\u827a\u672f\u5bb6\u90fd\u5e0c\u671b\u4ed6\u4eec\u7684\u6e32\u67d3\u770b\u8d77\u6765\u5f88\u68d2\uff0c\u4f46\u540c\u65f6\u4e5f\u9700\u8981\u5feb\u901f\u7684\u7ed3\u679c\uff0c\u56e0\u4e3a\u66f4\u5feb\u7684\u6e32\u67d3\u610f\u5473\u7740\u6709\u66f4\u591a\u7684\u65f6\u95f4\u6765\u53d1\u6325\u521b\u610f\u548c\u4ea4\u4ed8\u5ba2\u6237\u7684\u4fee\u6539\u610f\u89c1\u3002\u6709\u8bb8\u591a\u4ee4\u4eba\u60ca\u5947\u7684\u6e32\u67d3\u5668\u53ef\u4ee5\u8ba9\u60a8\u7684 3D \u4f5c\u54c1\u6829\u6829\u5982\u751f\uff0c\u4f46\u53ea\u6709 Redshift \u53ef\u4ee5\u59cb\u7ec8\u5982\u4e00\u5730\u63d0\u4f9b\u4ee4\u4eba\u60ca\u53f9\u7684\u901f\u5ea6\u548c\u51fa\u8272\u7684\u56fe\u50cf\u3002<\/p>\n<p>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/altec.com.hk\/wp-content\/uploads\/Bettina_Voross.webp&#8221; _builder_version=&#8221;4.22.2&#8243; _module_preset=&#8221;default&#8221; border_radii=&#8221;on|10px|10px|10px|10px&#8221; global_colors_info=&#8221;{}&#8221;][\/et_pb_image][et_pb_text _builder_version=&#8221;4.22.2&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<p style=\"text-align: center;\"><strong>INTEGRATIONS<\/strong><br \/>Redshift supports the industry\u2019s most popular 3D applications, offering seamless integration into your production pipeline. Redshift standalone supports all integrations &#8211; you can jump between any of the supported applications without any additional cost for each integration.<\/p>\n<p><\/p>\n<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-20822 alignnone size-full\" src=\"https:\/\/altec.com.hk\/wp-content\/uploads\/logo-host-maya-40x40-1.png\" alt=\"\" width=\"40\" height=\"40\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"wp-image-20826 alignnone size-full\" src=\"https:\/\/altec.com.hk\/wp-content\/uploads\/logo-host-3dsmax-40x40-1.png\" alt=\"\" width=\"40\" height=\"40\" \/><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-20807 alignnone size-full\" src=\"https:\/\/altec.com.hk\/wp-content\/uploads\/host-logo-blender-40x40-1.png\" alt=\"\" width=\"40\" height=\"40\" \/><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-20813 alignnone size-full\" src=\"https:\/\/altec.com.hk\/wp-content\/uploads\/host-logo-cinema4d-40x40-1.png\" alt=\"\" width=\"40\" height=\"40\" \/><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-20846 alignnone size-full\" src=\"https:\/\/altec.com.hk\/wp-content\/uploads\/Katana.png\" alt=\"\" width=\"40\" height=\"40\" \/> <img loading=\"lazy\" decoding=\"async\" class=\"wp-image-20811 alignnone size-full\" src=\"https:\/\/altec.com.hk\/wp-content\/uploads\/host-logo-houdini-40x40-1.png\" alt=\"\" width=\"40\" height=\"40\" \/><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-20844 alignnone size-full\" src=\"https:\/\/altec.com.hk\/wp-content\/uploads\/ZBrush.png\" alt=\"\" width=\"40\" height=\"40\" \/><\/p>\n<p>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/altec.com.hk\/wp-content\/uploads\/Pasha_Motorin_8.jpg&#8221; _builder_version=&#8221;4.22.2&#8243; _module_preset=&#8221;default&#8221; hover_enabled=&#8221;0&#8243; border_radii=&#8221;on|10px|10px|10px|10px&#8221; global_colors_info=&#8221;{}&#8221; title_text=&#8221;Pasha_Motorin_8&#8243; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_text _builder_version=&#8221;4.22.2&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<p style=\"text-align: center;\"><strong>REQUIREMENTS<\/strong><br \/>Looking for information regarding operating system requirements and compatibility?<\/p>\n<p><\/p>\n<p style=\"text-align: center;\"><a href=\"https:\/\/altec.com.hk\/zh-hans\/cinema-4d\/redshift\/#REQUIREMENTS\">LEARN MORE<\/a><\/p>\n<p>[\/et_pb_text][\/et_pb_column][et_pb_column type=&#8221;1_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_image src=&#8221;https:\/\/altec.com.hk\/wp-content\/uploads\/hirokazu-yokohara-rising-ruins.jpg&#8221; _builder_version=&#8221;4.22.2&#8243; _module_preset=&#8221;default&#8221; hover_enabled=&#8221;0&#8243; border_radii=&#8221;on|10px|10px|10px|10px&#8221; global_colors_info=&#8221;{}&#8221; title_text=&#8221;hirokazu-yokohara-rising-ruins&#8221; sticky_enabled=&#8221;0&#8243;][\/et_pb_image][et_pb_text _builder_version=&#8221;4.22.2&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h2 style=\"text-align: center;\">\u8bba\u575b<\/h2>\n<p><\/p>\n<p>\u8bbf\u95ee\u6211\u4eec\u7684Redshift\u8bba\u575b\u4ee5\u67e5\u627e\u5e38\u89c1\u95ee\u9898\u7684\u7b54\u6848\u6216\u5728\u793e\u533a\u63d0\u95ee\u3002<\/p>\n<p><\/p>\n<p><a class=\"inline-block font-semibold text-sm uppercase tracking-wider transition-colors duration-300 | focus:outline-none | 2xl:text-base text-blue-300 hover:text-white focus:text-white\" href=\"https:\/\/redshift.maxon.net\/\" target=\"_blank\" rel=\"noopener\">REDSHIFT\u8bba\u575b<\/a><\/p>\n<p>[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row use_custom_gutter=&#8221;on&#8221; gutter_width=&#8221;2&#8243; module_class=&#8221; et_pb_row_fullwidth&#8221; _builder_version=&#8221;4.22.2&#8243; background_enable_color=&#8221;off&#8221; width=&#8221;94%&#8221; width_tablet=&#8221;80%&#8221; width_phone=&#8221;80%&#8221; width_last_edited=&#8221;on|desktop&#8221; max_width=&#8221;94%&#8221; max_width_tablet=&#8221;80%&#8221; max_width_phone=&#8221;80%&#8221; max_width_last_edited=&#8221;on|desktop&#8221; custom_margin=&#8221;|auto|-3px|auto||&#8221; custom_padding=&#8221;32px||0px||false|false&#8221; border_radii=&#8221;on|10px|10px|10px|10px&#8221; make_fullwidth=&#8221;on&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.16&#8243; custom_padding=&#8221;|||&#8221; global_colors_info=&#8221;{}&#8221; custom_padding__hover=&#8221;|||&#8221;][et_pb_text _builder_version=&#8221;4.22.2&#8243; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h1 class=\"headline h3\" style=\"text-align: left;\">Features<\/h1>\n<p>[\/et_pb_text][et_pb_tabs active_tab_text_color=&#8221;#0C71C3&#8243; _builder_version=&#8221;4.22.2&#8243; tab_font_size=&#8221;12px&#8221; background_color=&#8221;#ffffff&#8221; box_shadow_style=&#8221;preset6&#8243; global_colors_info=&#8221;{}&#8221;][et_pb_tab title=&#8221;CORE&#8221; _builder_version=&#8221;4.22.2&#8243; background_enable_image=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table height=\"77\" style=\"border-color: #ffffff; height: 220px;\" width=\"506\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/p>\n<tbody>\n<tr style=\"height: 211px;\">\n<td style=\"width: 300px; height: 211px;\">\n<h2>Out of core geometry and textures<\/h2>\n<p>Redshift&#8217;s efficient memory management allows rendering of scenes containing hundreds of millions of polygons and TBs of texture data.<\/td>\n<td style=\"width: 300px; height: 211px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Out_of_Core.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Global Illumination<\/h2>\n<p>Achieve blazingly fast indirect lighting using biased point-based GI techniques, as well as brute-force GI.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Global_Illumination.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2 data-v-6d47bbca=\"\" class=\"text-6.5xl font-bold uppercase leading-none | md:text-7xl | lg:text-8xl | 2xl:text-8.2xl | break-words text-white\">World-leading performance<\/h2>\n<p>Harnessing the raw power of the GPU and using intelligent sampling techniques makes Redshift the worlds fastest renderer.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Performance.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Proxies<\/h2>\n<p>Artists can export groups of objects to Redshift Proxy files which can be easily referenced by other scenes and allow powerful shader overrides.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Proxies.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Transformation and deformation blur<\/h2>\n<p>Redshift supports multi-step transformation blur and 2-step deformation blur.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Transformation_Blur.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Volumetric Rendering<\/h2>\n<p>Render realistic clouds, smoke, fire and more with Redshift\u2019s Volumetric Rendering.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Volumetric_Rendering.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Hair rendering with \u2018Min Pixel Width\u2019<\/h2>\n<p>Thin hair can produce noisy renders. Redshift supports &#8216;MPW&#8217; rendering which smooths out the look of thin and hard-to-sample hairs.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Hair_Rendering.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Tessellation and displacement<\/h2>\n<p>Redshift&#8217;s tessellation supports edge and vertex creasing with separate UV smoothing control.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Tessellation_and_Displacement.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Per-object flexibility<\/h2>\n<p>Objects have advanced matte features and tracing options such as self-shadowing and primary\/secondary ray visibility.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Per-Object_Flexibility.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Baking<\/h2>\n<p>Redshift allows for any type of AOV data to be baked out from individual objects.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Baking.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Command-line rendering<\/h2>\n<p>Users can export their scene and render it independently of their 3D app using the redshiftCmdLine tool.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Command_Line_Feature.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>SDK<\/h2>\n<p>A C++ SDK is available for studios that require deeper integration of Redshift with their pipelines.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/SDK_Feature.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Denoising<\/h2>\n<p>AI-powered Denoising is a cheat-code for quicker renders, and Redshift offers three great solutions depending on your system and use case.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Redshift_OIDN_interior_Denoised.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Redshift CPU<\/h2>\n<p>Redshift CPU offers an interactive experience when developing your project, and perfect compatibility with high-performance Redshift GPU rendering.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Redshift_CPU_1.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;SHADING &amp; TEXTURING&#8221; _builder_version=&#8221;4.22.2&#8243; background_enable_image=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table height=\"77\" style=\"border-color: #ffffff; height: 220px;\" width=\"506\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/p>\n<tbody>\n<tr style=\"height: 211px;\">\n<td style=\"width: 300px; height: 211px;\">\n<h2>Distorter Node<\/h2>\n<p>The Distorter shader can be used to drive distortion of the UV space for a material according to texture or shader input.<\/p>\n<\/td>\n<td style=\"width: 300px; height: 211px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/RS_Distorternode_202309.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>MatCap Shader Node<\/h2>\n<p>Quickly create stylized, non-photo-real materials by mapping an image onto a mesh.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/RS_MatCap_Example.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Jitter Node<\/h2>\n<p>Automatically apply color variation across a large number of objects with the same material applied.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/RS_Jitter_Example_render.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Physically Based Materials<\/h2>\n<p>Flexible, production-ready shader, compatible with PBR workflows of Allegorithmic Substance and Unreal Engine.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Physically_Based_Materials.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Ray switches<\/h2>\n<p>Control how materials behave for certain ray types. Useful for customizing GI or double-sided polygon shading.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Ray_Switches.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Hair shader<\/h2>\n<p>Accurately simulates light scattering off of and in hair with a physically principled model, yet offering artist-friendly controls.<\/p>\n<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Hair_Shader.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Dedicated skin shaders<\/h2>\n<p>Support for up to 3 layers of sub-surface scattering in a single shader for realistic looking skin.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Skin.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Round corners<\/h2>\n<p>Get smooth edges without requiring geometry tessellation. This technology is licensed from NVidia.<\/p>\n<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Round_Corners.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Displacement mapping with \u2018auto-bump\u2019<\/h2>\n<p>Add geometric and lighting detail to surfaces using displacement mapped height, vector textures or procedural shading nodes.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Displacement_Mapping.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>No texturing limitations<\/h2>\n<p>Virtually unlimited number and size of textures regardless of VRAM. Built-in efficient UDIM\/UVTile tiling support.<\/p>\n<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/No_Texturing_Limitations.png\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Powerful shading attributes<\/h2>\n<p>Shaders can access per-vertex (weight maps, multiple UVs, etc) or per-object attributes for maximum flexibility.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Powerful_Shading_Attributes.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Sprite node<\/h2>\n<p>Render foliage and other opacity-cutout effects blazingly fast!<\/p>\n<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Sprite_Node.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Large variety of nodes<\/h2>\n<p>Redshift supports many dcc shading nodes for math, color ramps, color remaps and conversion, gamma and many others.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Large_Variety_of_Nodes.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Standard Surface<\/h2>\n<p>Redshift\u2019s Standard Surface offers incredible realism with intuitive controls. Create surfaces and translate materials from rendering systems easily.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Redshift_Standard_Surface_3.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Tile and Brick Shaders<\/h2>\n<p>Lay bricks faster than any stone mason with Cinema 4D\u2019s popular Tile and Brick Shaders.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/RS_Bricks_Shader.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>PRG Clear Sky<\/h2>\n<p>The new PRG Clear Sky model allows artists to simulate gorgeous sunsets with Redshift\u2019s improved Sun and Sky.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/RS_PRG_Clear_Sky_Sunset_2.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Flakes Shader<\/h2>\n<p>The new Flakes Shader generates voronoi- or dot- shaped flakes at random angles and surface depth to add the perfect detail and shine to your renders.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/RS_Flakes_Car_Paint.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\"><\/td>\n<td style=\"width: 300px;\"><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;LIGHTING&#8221; _builder_version=&#8221;4.22.2&#8243; background_enable_image=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table height=\"77\" style=\"border-color: #ffffff; height: 220px;\" width=\"506\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/p>\n<tbody>\n<tr style=\"height: 211px;\">\n<td style=\"width: 300px; height: 211px;\">\n<h2>Dome lights<\/h2>\n<p>Efficiently light an entire scene using image-based environment textures.<\/td>\n<td style=\"width: 300px; height: 211px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Dome_Lights.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Mesh lights<\/h2>\n<p>Use any mesh in the scene as a light source, with the same features and sampling efficiency as regular area lights.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Mesh_Lights.png\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Volumetric lighting<\/h2>\n<p>Redshift lights can affect atmospheric volumetric fogging for the popular &#8216;God ray&#8217; effect.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Volumetric_Lighting.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Physical sun and sky<\/h2>\n<p>Natural-looking physical sun light and sky emulation.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Physical_Sun_Sky.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Physically correct lights<\/h2>\n<p>Full flexibility ranging from area lights to photometric\/IES lights, &#8216;portal&#8217; lights and texture-projected &#8216;gobos&#8217;.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Physically_Correct_Lights.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<\/td>\n<td style=\"width: 300px;\">\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;CAMERAS&#8221; _builder_version=&#8221;4.22.2&#8243; background_enable_image=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table height=\"77\" style=\"border-color: #ffffff; height: 220px;\" width=\"506\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/p>\n<tbody>\n<tr style=\"height: 211px;\">\n<td style=\"width: 300px; height: 211px;\">\n<h2>Multiple camera lens types<\/h2>\n<p>Fisheye, spherical, cylindrical cameras, lens distortion.<\/p>\n<\/td>\n<td style=\"width: 300px; height: 211px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Multiple_Camera_Lens_Types.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>VR<\/h2>\n<p>Stereo Spherical rendering for VR applications.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/VR_Headset.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n<h2>Physical lens effects<\/h2>\n<p>Familiar photographic exposure controls such as ISO, shutter, vignette, color balance and textured bokeh depth-of-field.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Physical_Lens_Effects.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\"><\/td>\n<td style=\"width: 300px;\"><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;AOVS&#8221; _builder_version=&#8221;4.22.2&#8243; background_enable_image=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table height=\"77\" style=\"border-color: #ffffff; height: 220px;\" width=\"506\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/p>\n<tbody>\n<tr style=\"height: 211px;\">\n<td style=\"width: 300px; height: 211px;\">\n<h2>Deep and Layered EXR support<\/h2>\n<p>For 3D compositing and efficient management of AOVs.<\/p>\n<\/td>\n<td style=\"width: 300px; height: 211px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Deep_Layered_EXR.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n<h2>Many AOV Types<\/h2>\n<p>Material shading components (albedo, diffuse, reflections etc), depth, motion vectors, puzzle-matte and many more.<\/p>\n<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Many_AOV_Types.png\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_tab][et_pb_tab title=&#8221;INTEGRATIONS&#8221; _builder_version=&#8221;4.22.2&#8243; background_enable_image=&#8221;off&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<table height=\"77\" style=\"border-color: #ffffff; height: 220px;\" width=\"506\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/p>\n<tbody>\n<tr style=\"height: 211px;\">\n<td style=\"width: 300px; height: 211px;\">\n\tBLENDER<\/p>\n<h2>Blender<\/h2>\n<p>Support for Blender, an open source 3D creation suite.<\/td>\n<td style=\"width: 300px; height: 211px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Blender-joanna-kobierska-mum_copyr.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tKATANA<\/p>\n<h2>Foundry &#8211; Katana<\/h2>\n<p>Support for Katana, a lookdev and lighting management tool from Foundry.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/The_Foundry_Katana.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tCINEMA 4D<\/p>\n<h2>Mograph Cloner<\/h2>\n<p>Extensive support for Cinema 4D&#8217;s geometry objects including Instances, Generators, Deformers, Cloners and MoGraph objects.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Mograph_Cloner.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tCINEMA 4D<\/p>\n<h2>Particle Instancing<\/h2>\n<p>Support for powerful built-in particle instancing and per-particle attributes.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Particle_Instancing.png\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tCINEMA 4D<\/p>\n<h2>Redshift Viewport Preview (C4D)<\/h2>\n<p>Redshift&#8217;s Node-Based materials look great in the viewport, thanks to improved support for previewing textures.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Redshift_Viewport_Preview_2.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tCINEMA 4D<\/p>\n<h2>Redshift Exchange Support (C4D)<\/h2>\n<p>We&#8217;ve added support for exporting common material attributes and textures from Redshift materials to FBX and USD.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Redshift_Exchange_Support.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tCINEMA 4D<\/p>\n<h2>Pavement Shader<\/h2>\n<p>Redshift\u2019s Pavement Shader gives you the power to generate cracked pavement, flagstone mosaic patterns and more.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/News\/Redshift_Pavement_Utility_Shader.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tCINEMA 4D<\/p>\n<h2>Camera Backplates<\/h2>\n<p>Camera Backplates are now available in Redshift for C4D, offering amazing compositing control.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/RS_Backplate.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tZBRUSH<\/p>\n<h2>ZBrush<\/h2>\n<p>This first step of Redshift integration into ZBrush delivers new workflows to render images with subsurface scattering and emissive light generation.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/ZBrush_bugatti_2023_release.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tHOUDINI<\/p>\n<h2>Hair and Fur<\/h2>\n<p>Support of the Houdini curve primitives, that are extracted as efficient Redshift hair objects.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Houdini_Hair_and_Fur.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tHOUDINI<\/p>\n<h2>Houdini primitives<\/h2>\n<p>Automatic and configurable tessellation of the Houdini primitive surfaces (primitives, nurbs, etc.).<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Primitives_Nurbs.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tHOUDINI<\/p>\n<h2>Volumes<\/h2>\n<p>Direct rendering of OpenVDB files and the Houdini Volume and VDB primitives. Support of volume instancing and velocity grids.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Volumes.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tHOUDINI<\/p>\n<h2>Strands<\/h2>\n<p>Render of any kind of Houdini primitive as Redshift strands.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Strands.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tHOUDINI<\/p>\n<h2>Instancing and particles<\/h2>\n<p>Support of Houdini instancing, including the Instance OBJ node, and the &#8220;instance&#8221; and &#8220;instancepath&#8221; attributes.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Instancing_Particles.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tHOUDINI<\/p>\n<h2>Non-GUI Tools<\/h2>\n<p>The plugin is compatible with all the Houdini non-GUI tools and includes a set of custom HScript commands to control the renderer.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/non-GUI_tools.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\t3DS MAX<\/p>\n<h2>Forest Pack<\/h2>\n<p>Support for the world\u2019s most popular scattering plug-in.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Forest_Pack.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\t3DS MAX<\/p>\n<h2>Ornatrix Max<\/h2>\n<p>Support for the super popular hair, fur and feathers plug-in for 3ds Max.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Ornatrix_Max_Feature.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\t3DS MAX<\/p>\n<h2>Hair Farm<\/h2>\n<p>Support for the precise and powerful hair modeling 3ds Max plug-in.<\/td>\n<td style=\"width: 300px;\">\n<h4><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/HairFarm.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/h4>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tMAYA<\/p>\n<h2>Instancer<\/h2>\n<p>Support for Autodesk\u2019s extension for node managing instances of scene objects created by a MASH network.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Maya_Instancer.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tMAYA<\/p>\n<h2>XGen<\/h2>\n<p>Support for Autodesk\u2019s own geometry instancer for Maya.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/XGen.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tMAYA<\/p>\n<h2>Ornatrix Maya<\/h2>\n<p>Support for the super popular hair, fur and feathers plug-in for Maya.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Ornatrix_Maya_Feature.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tMAYA<\/p>\n<h2>PL Yeti<\/h2>\n<p>Support for the popular fur, hair and feathers tool-set for Maya.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Peregrine_Labs_Yeti.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<tr>\n<td style=\"width: 300px;\">\n\tMAYA<\/p>\n<h2>Joe Alter<\/h2>\n<p>Support for Shave and a Haircut the veteran Maya hair and fur plugin.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Joe_Alter_Feature.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<td style=\"width: 300px;\">\n\tMAYA<\/p>\n<h2>Golaem<\/h2>\n<p>Support for the popular crowd simulation software for Maya.<\/td>\n<td style=\"width: 300px;\"><img decoding=\"async\" src=\"https:\/\/maxonassets.imgix.net\/images\/Golaem_7.jpg\" width=\"full\" height=\"169\" alt=\"\" class=\"wp-image-14068 alignnone size-full\" \/><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>[\/et_pb_tab][\/et_pb_tabs][\/et_pb_column][\/et_pb_row][et_pb_row use_custom_gutter=&#8221;on&#8221; gutter_width=&#8221;2&#8243; module_id=&#8221;REQUIREMENTS&#8221; _builder_version=&#8221;4.22.2&#8243; _module_preset=&#8221;default&#8221; width=&#8221;94%&#8221; max_width=&#8221;2560px&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;4.22.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;][et_pb_toggle title=&#8221;REDSHIFT REQUIREMENTS&#8221; _builder_version=&#8221;4.22.2&#8243; _module_preset=&#8221;default&#8221; global_colors_info=&#8221;{}&#8221;]<\/p>\n<h3>Operating Systems<\/h3>\n<p><\/p>\n<ul>\n<li>Microsoft Windows: 64-bit Windows 10 &amp; Windows 11<\/li>\n<li>Linux: 64-bit distribution with glibc 2.17 or later<\/li>\n<li>Apple macOS 12.6+ (Monterey) or 13.3+ (Ventura), or 14.0+ (Sonoma). Note: macOS 14.3 required for non-Apple Silicon hardware running Sonoma<\/li>\n<\/ul>\n<p><\/p>\n<h3>3D Applications Supported<\/h3>\n<p><\/p>\n<ul>\n<li>Autodesk Maya (Windows, Linux, macOS): 64-bit edition. 2018 or later<\/li>\n<li>Autodesk 3ds Max (Windows): 64-bit edition. 2018 or later<\/li>\n<li>Maxon Cinema 4D (Windows and macOS): 64-bit edition. R21 or later<\/li>\n<li>Maxon Cinema 4D (Linux CommandLine): 64-bit edition. R21 or later<\/li>\n<li>SideFX Houdini (Windows, Linux): 64-bit edition. 17.5 or later<\/li>\n<li>SideFX Houdini (macOS): 64-bit edition. 18.0 or later<\/li>\n<li>Foundry Katana (Windows, Linux): 64-bit edition. 4.0v1 or later<\/li>\n<li>Blender (Windows, Linux): 64-bit edition. 2.83LTS or later<\/li>\n<\/ul>\n<p><\/p>\n<h3>Minimum Requirements (Windows)<\/h3>\n<p><\/p>\n<ul>\n<li>16 GB of RAM<\/li>\n<li>64-bit processor with AVX2 support<\/li>\n<li>NVIDIA GPU with CUDA compute capability 5.0 or higher and 8 GB VRAM, or<\/li>\n<li>AMD &#8220;Navi&#8221; or &#8220;Vega&#8221; GPU or later with 8 GB VRAM or more (see GPU list below)<\/li>\n<li>RedshiftRT requires an Nvidia GPU with RTX capability on Windows 10 &amp; 11<\/li>\n<\/ul>\n<p><\/p>\n<h3>Minimum Requirements (macOS\/Intel)<\/h3>\n<p><\/p>\n<ul>\n<li>16 GB of RAM<\/li>\n<li>64-bit processor with SSE4.2 support<\/li>\n<li>AMD &#8220;Navi&#8221; or &#8220;Vega&#8221; GPU or later with 8 GB VRAM or more (see GPU list below)<\/li>\n<\/ul>\n<p><\/p>\n<h3>Minimum Requirements (macOS\/Apple Silicon)<\/h3>\n<p><\/p>\n<ul>\n<li>16 GB of unified memory<\/li>\n<li>Apple \u201cM\u201d Series (M1, M2 &amp; M3)<\/li>\n<\/ul>\n<p><\/p>\n<h3>Minimum Requirements (Linux)<\/h3>\n<p><\/p>\n<ul>\n<li>16 GB of RAM<\/li>\n<li>64-bit processor with AVX2 support<\/li>\n<li>NVIDIA GPU with CUDA compute capability 5.0 or higher and 8 GB VRAM<\/li>\n<\/ul>\n<p><\/p>\n<h3>Recommended Requirements<\/h3>\n<p><\/p>\n<ul>\n<li>Windows\/Linux: Core i7 or Xeon equivalent or better, 3.0GHz+ with 32 GB of RAM or more<\/li>\n<li>Windows\/Linux: Multiple NVIDIA GPUs with CUDA compute capability 7.0 or higher and 12 GB of VRAM or more and RTX technology, or<\/li>\n<li>Windows\/Linux: Multiple AMD GPUs (\u201cNavi\u201d series) with 12 GB of VRAM or more<\/li>\n<li>macOS: Apple \u201cM\u201d series with 16 GB unified memory (or more) running the latest macOS 13 Ventura point release<\/li>\n<\/ul>\n<p><\/p>\n<p><strong>Supported NVIDIA GPUs for Windows and Linux<\/strong>: Please visit\u00a0<a href=\"https:\/\/developer.nvidia.com\/cuda-gpus\" target=\"_blank\" rel=\"noreferrer noopener\">NVIDIA CUDA GPUs &#8211; Compute Capability<\/a>\u00a0to determine your GPU\u2019s compute capability (minimum compute capability required is 5.0., 7.0 is preferred).<\/p>\n<p><\/p>\n<h3>Supported AMD GPUs for Windows:<\/h3>\n<p><\/p>\n<ul>\n<li>Radeon PRO W7900, W7800, W6800, W6600, VII and W5700<\/li>\n<li>Radeon RX 7950 XTX, RX7950 XT, RX7900, RX6950, RX6700 XT, RX6600 and RX5700 XT<\/li>\n<\/ul>\n<p><\/p>\n<p>In addition the following GPUs should be supported (but are not actively tested):<\/p>\n<p><\/p>\n<ul>\n<li>Radeon Vega Frontier Edition, Radeon RX Vega 56, Radeon RX Vega 64 (gfx900)<\/li>\n<li>Radeon RX 5500 (gfx1012)<\/li>\n<li>Radeon RX 6800, Radeon RX 6900 (gfx1030)<\/li>\n<li>Radeon RX 6700 (gfx1031)<\/li>\n<li>Radeon RX 7800 (gfx1101)<\/li>\n<li>Radeon RX 7600, Radeon 7700 (gfx1102)<\/li>\n<\/ul>\n<p><\/p>\n<h3>Supported AMD GPUs for macOS\/Intel:<\/h3>\n<p><\/p>\n<p><strong>MacBook Pro<\/strong><\/p>\n<p><\/p>\n<ul>\n<li>Radeon Pro Vega 16\/20<\/li>\n<li>Radeon Pro 5500M\/5600M<\/li>\n<\/ul>\n<p><\/p>\n<p><strong>iMac<\/strong><\/p>\n<p><\/p>\n<ul>\n<li>Radeon Pro Vega 48<\/li>\n<li>Radeon Pro 5500 XT\/5700\/5700 XT<\/li>\n<\/ul>\n<p><\/p>\n<p><strong>iMac Pro<\/strong><\/p>\n<p><\/p>\n<ul>\n<li>Radeon Pro Vega 56\/64<\/li>\n<\/ul>\n<p><\/p>\n<p><strong>MacPro<\/strong><\/p>\n<p><\/p>\n<ul>\n<li>Radeon Pro Vega II \/ Vega II Duo<\/li>\n<li>Radeon Pro W5500X\/W5700X<\/li>\n<li>Radeon RX 6800\/6800 XT\/6900 XT<\/li>\n<li>Radeon W6800X MPX<\/li>\n<\/ul>\n<p><\/p>\n<p><strong>Thunderbolt eGPUs<\/strong><\/p>\n<p><\/p>\n<ul>\n<li>Radeon RX Vega 56\/64<\/li>\n<li>Radeon Pro WX 9100<\/li>\n<li>Radeon VII<\/li>\n<li>Radeon RX 5500\/5500 XT\/5600 XT\/5700\/5700 XT<\/li>\n<li>Radeon RX 6800\/6800 XT\/6900 XT<\/li>\n<li>Radeon W6800X MPX<\/li>\n<\/ul>\n<p>[\/et_pb_toggle][\/et_pb_column][\/et_pb_row][et_pb_row use_custom_gutter=&#8221;on&#8221; 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button_bg_color=&#8221;#8181F7&#8243; button_border_width=&#8221;0px&#8221; button_border_radius=&#8221;24px&#8221; button_letter_spacing=&#8221;0px&#8221; button_font=&#8221;|600|||||||&#8221; button_icon=&#8221;&#xe03c;||divi||400&#8243; button_icon_color=&#8221;#7cda24&#8243; custom_margin=&#8221;||||false|false&#8221; box_shadow_style=&#8221;preset6&#8243; global_colors_info=&#8221;{}&#8221;][\/et_pb_button][\/et_pb_column][\/et_pb_row][\/et_pb_section]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Redshift \u662f\u4e00\u6b3e\u529f\u80fd\u5f3a\u5927\u7684 3D \u6e32\u67d3\u8f6f\u4ef6\uff0c\u53ef\u5e2e\u52a9\u53ef\u89c6\u5316\u60a8\u7684 3D \u8bbe\u8ba1\u3001\u6a21\u578b\u3001\u52a8\u753b\u548c\u573a\u666f\u3002\u901a\u8fc7\u6a21\u62df\u903c [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":16423,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-16444","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/pages\/16444","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/comments?post=16444"}],"version-history":[{"count":23,"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/pages\/16444\/revisions"}],"predecessor-version":[{"id":26994,"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/pages\/16444\/revisions\/26994"}],"up":[{"embeddable":true,"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/pages\/16423"}],"wp:attachment":[{"href":"https:\/\/altec.com.hk\/zh-hans\/wp-json\/wp\/v2\/media?parent=16444"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}