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Create in Real Time

Industry-leading design & visualization solution

Real-time Raytracing Rendering

Instant Feedback, Quick Output, Excellent Quality

Based on Raytracing rendering technology, D5 Render strikes a good balance between speed and quality.

WHAT’S NEW IN 2.9

Additions and Optimizations

Real-time rendering

Not just for acceleration.

Features

Instant Feedback, Quick Output, Excellent Quality

Based on Raytracing rendering technology, D5 Render strikes a good balance between speed and quality.

D5 GI Solution

Proprietary real-time Global Illumination solution with adaptive sampling capabilities, which caches lighting information based on object location. It can instantly refresh effects when the lighting condition is changed.

Real-time Ray Tracing

Leveraging the power of GPU acceleration, you can swiftly export images and videos of superior quality almost instantaneously.

Large Scene Capability

Recursive data structure acceleration based on hierarchy significantly reduces the frequency of I/O communication between CPU and GPU, optimizing the drawing and calling of instance models when rendering. Using Texture Streaming technology to effectively reduce RAM usage.

High-Res Images/Panoramas Up To 16K

Image output supports multiple formats like .exr, .png, .tif, and more*, with preset resolutions and custom sizes up to a stunning 16K.

4K Video Rendering

Exports .mp4/.avi videos and renders frame sequences with channel options. Achieves 120 FPS frame rates at resolutions up to 4K.

Built-in camera movement templates and customizable camera paths & keyframes for better and easier video creation.

Virtual Reality

Connect VR devices to explore and experience the scene immersively. Available for Steam VR-ready devices, such as HTC Vive, Oculus Rift, etc.

Multiple Channels

Multiple channels (including Material ID, Sky Alpha, AO, Z-Depth, Transparent, and Reflection) can be exported for an easy post-editing in image processing software.

Super Sampling

With Intel XeSS (Xe Super Sampling) integrated, your rendering experience will come to the next level with AI-enhanced upscaling, enabling more performance with high image fidelity.

Support the latest Intel(R) Arc(TM) A5/A7 series graphics cards.

Support AV1, QSV encoding.

D5 SR Image Rendering *

Based on neural network super-resolution image generation algorithm and combined with multipass rendering feature maps, D5’s self-developed super-resolution algorithm significantly improves image rendering speed.

Deep Learning Super Sampling (DLSS)

Incorporating Nvidia DLSS technology enhances real-time precision and smoothness while also optimizing video memory usage for greater efficiency.

Accelerated Rendering Speed

D5 2.7 greatly accelerates the render speed: up to 100%+ boost for animation render for a scene heavy in reflection and materials.

AI Integration for More Efficient Creation

AI capabilities are here to speed up your creation.

AI-generated Material Texture Maps

This feature integrates various algorithms and strategies such as U-Net, GAN, Perceptual Loss, etc., which automatically generates normal, roughness and height channel maps according to the base color texture map of the material.

AI Atmosphere Match

It integrates lightweight convolutional neural networks for feature element identification, and generates corresponding post parameters based on comparative learning algorithms for embedding spatial mapping of elemental features of reference maps and target post parameters.

AI Ultra HD Texture

Based on AI Super Resolution, it enhances textures to 4K with one click, improving clarity and reducing noise while keeping detailed textures.

AI Make Seamless

It integrates AI Inpainting to specify a border of pixels around texture boundaries and transform the primary framework of the model to seamlessly merge the textures.

Text to 3D

Generate 3d assets of realistic/cartoon/low-poly styles with texts in one minute.

AI Enhancer (beta)

NEW
Enhances details of rendered images (lighting, materials, characters, vehicles, vegetation, etc.), and supports enhancing specific areas or the whole image.

Landscape Design with Ease

Achieve natural or organized landscape with powerful asset tools.

D5 Scatter

D5 Scatter, a procedural content generation (PCG) scatter tool with multiple presets, to bring greater efficiency and creativity to scene enrichment.

Supports dividing the scatter area by color, with each area accomodating different plant species.

Scatter Preset Library

Dozens of presets for vegetation scattering are available in D5 Asset Library. Drag and drop the one you like to create lush and appealing landscapes in seconds.

Brush

Use the Brush tool for targeted placement of plants, featuring customizable options for brush radius, plant size, and density to refine your landscaping precisely.

Advanced Grass

D5 2.7 optimized the grass material with better scattering and edge-trimming algorithms to precisely align with model edges. It also optimized existing grass materials with brighter colors and a denser appearance in aerial view.

Path

Employ the Path tool to seamlessly align vegetation along pathways or barriers, streamlining the process of creating orderly natural borders.

Light and Shadow, Wind and Rain. All in Your Hand

Sky – provides global illumination for the scene. Weather – controls the feel of the environment. Effect – brings out more appeal and expressiveness. They are all key parts of telling the story.

Custom HDRI

In addition to built-in HDRI (High Dynamic Range Image), custom HDRI resources can be imported to improve sampling performance and reproduce lighting effects accurately.

Geo and Sky

Quickly set the sun’s position with geographic info such as time, date, latitude and longitude, or with custom parameters including altitude and azimuth.

Weather System

One-click generation of cloud/wind/rain/snow/fog, each with advanced parameters for precise control.

Volume Light

Utilizing Ray Marching in the ray tracing process, sampling the ShadowMap to simulate the realistic Tyndall effect.

Accurate Coloring Tool

Precisely adjust contrast, saturation, shadow, highlight and other tone-mapping curves to make objects look more solid.​

Precisely control the tonal values with Color Grading in the Effect panel.*

Cinematic Camera Effect

Create a cinematic scene through parameters including Bloom, Lens Flare, Chromatic Aberration, and Vignette.

Custom LUT

Use LUT (Look-Up-Table) files to calibrate the color or apply specific adjustments. Support importing .cube files.

Outline Mode

Automatically outline the objects in a scene, to make 2D cartoon and other stylized rendering in one second.

AO Mode

In AO mode, we can adjust the Ambient Occlusion intensity for both preview and output. It helps improve the realism of your rendering, bringing a sense of space and artistic contrast to the scene.

 

 

The New Generation PBR Material

Physically Based Rendering rules allow materials to exhibit accurate and unique results in all kinds of lighting conditions. Simplified PBR material templates help reduce the workload on creating and tuning materials.

Emissive

Click to enable emissive materials to create light sources, lightboxes, screens, etc. with ease.

Transparent

NEW
Effortlessly create clear/tinted/frosted glass and semi-transparent materials like gradient glass or frosted acrylic using the ‘Affected by light’ option and custom texture maps.

Water

Create a water surface with waves and control its flow velocity. Simulate water bodies of different depths.

Car Paint

Use car paint templates to quickly create materials with high-reflective varnish coatings, whose two reflective layers can have different Roughness parameters.

Displacement

NEW
With parallax mapping techniques, you can achieve natural bump effects such as fences and hedges using height and opacity maps.

Cloth

Adjust the opacity intensity to create a translucent fabric, and control the fur texture with Falloff parameter.

Custom Alpha

Quickly build hollow effects without modeling. Use black and white maps to define hollow areas.

Video

Import video clips as material surface and present TV screens in animation.

Foliage

Foliage templates can be used to simulate translucent sheets, and then create curtains, leaves, papers, etc.

Grass

Using grass materials allows for a quick generation of large areas of grass, with texture mapping controlling the color.

Subsurface Scattering

Use subsurface scattering materials to make realistic translucent materials, such as jade, wax and skin.

Caustics

Real-time caustics to simulates real-world light refraction and scattering.

Flowing Water Material

This template automatically generates streaming animation on the material based on its basic color/basic color map to better simulate flowing water like waterfalls, streams, and more.

UV Randomizer

Create realistic water/ground materials with UV Randomizer to rotate and merge map edges, removing any visible repetition.

Build the Scene with Everything You Need

From basic light sources to plant brushes, we have all the intuitive and easy-to-use tools for you to build the scene.

Artificial Light Source

4 commonly used light sources, Point Light, Spotlight, Strip Light and Rectangular Light, are embedded in D5. Added Stage Light* and Projector* for specific needs.

Custom IES

Spot Light is built-in with IES (Illuminating Engineering Society) files and also supports customization.

Vegetation Tool

A set of tools including Brush, Scatter and Path helps quickly arrange large scenes, thus you can easily respond to the different needs of gardening or landscape projects.

Path Animation

Use Bézier curves to easily map out paths for characters and vehicles, add smartly randomized parameters to simulate real-life city traffic.

Local Custom Material

Save edited materials to the local library and use them anywhere you need across projects. Customized categories support bulk actions. Materials can be stored locally with unlimited ability to expand. It is safe and reliable.

Color Picker

D5 provides HSV, RGB, HEX and more color modes with interconvertibility, and also supports picking up colors from scene space.

Resource List

With a tree-structured outline view, you can see what’s in the scene at a simple glance, and freely control the display and lock status of each object.

Layer is supported for a better control over resources and quick management of the list.

Customized Shortcut Keys

Set shortcuts according to your preferences and usual workflow.

Merge Projects*

Teamwork made easy. Support merging up to 10 projects at the same time.

Section Tool *

Section Plane and Section Cube to view the internal structure of the models with layer control and adjustable fill colors/patterns.

D5 Studio

D5 Studio is a cloud workspace easily accessible from any location, on any device. Store your unique effect, brush, and other types of presets in D5 Studio to make resource management a lot easier for both individuals and teams.

Explore at Your Will

Simple camera settings. Intuitive view control.

Depth of Field

Much similar to the real-world camera, you can set focus on the object to be clearly displayed, and change the depth of field with the parameter “Blur”.

Camera Rotation

Control the horizontal rotation of cameras to produce impactful visuals.

Orthographic View

Orthographic views from 6 directions are presented in a 2D way with a shortcut to switch between them.

Multiple Display Modes

Besides the basic lit mode, wireframe mode and clay model are also included. Motions of animated models are totally controllable.

Auto-exposure

Analyze brightness automatically to adjust the exposure. It is a perfect simulation of the human eye’s capability to adapt to different lighting conditions, and helps decide an appropriate exposure within seconds.

Camera Clipping Plane

Control the near clipping plane to hide objects. Anything closer to the camera than the near clipping plane will not appear.

Two-point Perspective

Click to turn on Two-point Perspective, which is commonly used in architectural design.

Advanced Camera Tool *

It can be independently placed in the scene. Supports setting custom aspect ratios, and displaying picture-in-picture windows. It allows you to edit the scene while previewing the updated composition and rendering effects, facilitating a more efficient iteration process.

Walk Mode

Navigate a scene in first-person view with a human eye-level perspective, experience collision simulation when meeting obstacles., and even climb up and down stairs or slopes.

 

 

 

3D Assets Come to Life

Collaborate with manufacturers and artists around the world to create a full-range library of high-quality assets. 2000+ materials and 9000+ models available for now, and still more to come…

Editable Materials

Curated materials for indoor and architectural visualization. Parameters and mappings are editable without limit, materials can be exported or saved in the local library, bringing infinite possibilities to your design.

Animated 3D Model

D5 Asset Libary now provides thousands of animated models of vegetation, characters, animals and vehicles.

Some of the assets come with configurable parameters, such as clothings for characters, lights on/off for vehicles, as well as drivers and car paints for cars.

Selected Modern Furniture and Decorations

Furniture from real brands and more aesthetically pleasing decorations, all specifically optimized for D5 Render.

Dynamic Particle Assets

Dynamic particles (fire, fountain, smoke, etc) support ray-tracing and realistic collision effects.

Outdoor Scene

Provides various natural landscape models of rock, dead tree, and falling leaves. Roads, decorations and business buildings are being added continuously as well..

Case Study

Share complete project plans to explore, learn and spark inspiration.

Decal

Applicable for surfaces of models to enrich details. Road signs, damaged walls, water stains, graffiti and other options are included.

2D Characters

To effectively reduce the number of faces in the scene and improve on the experience, you can use camera-facing 2D characters to cater for various needs of the scene.

Interior Parallax

Create well-decorated interiors for your archviz scenes using just one plane. Whether commercial or residential, D5 interior parallax models enable easy setup of interior spaces, complete with curated layout and lighting.

Backdrop Plane

Urban or natural environment circular maps to enrich the distant skyline, which also contribute to the glass reflection. Simplify the process of faking the background and adding scene details with Backdrop Planes.

Asset Combos

Pre-set asset combos such as groups of plants or characters for speeding up large-scale layouts. You can also customize your own go-to combos and save to the local library for reuse across projects.

Local Library

Manage and search for your own models and materials in the Local Library with ease. No need to rummage through your PC files any more.

Build Your Own Workflow

Collaborate with manufacturers and artists around the world to create a full-range library of high-quality assets. 2000+ materials and 9000+ models available for now, and still more to come…

Direct Link to Various Modeling Software

Support importing .skp/.3dm files, as well as common fbx files.

Support abc Files

Scene projects support Alembic (.abc) animation format. Don’t stop for simple animations, here you can also utilize more advanced presentation skills.

Sync Plugins

D5 Render supports sync for SketchUp, 3ds Max, Rhino, Revit, Archicad, Blender, C4D, and Vectorworks.

Real-time LiveSync

LiveSync for SketchUp, 3ds Max, and Rhino eliminates the need for manual updates. Any adjustments of models, materials, and lights in the modeling software are synced into D5 in real time. Other livesync workflows will be released very soon.

Light Sync

Supports one-click sync of lights created in SketchUp, 3ds Max, Rhino, Revit, Archicad, Blender, C4D, and Vectorworks and matching them to corresponding D5 point lights, spotlights, and rect lights.

Material Compatibility

Supports direct import and material reading of .skp and .3dm format models. With D5 Livesync plugins, materials in modeling software can be synchronized to D5 Render with just one click.

Camera Animation Sync

Sync camera animations with keyframe settings from 3ds Max/Cinema 4D into D5 Render.

Grouped Import

Import grouped .d5a models from 3ds Max/SketchUp into D5 Render for easier editing in D5.

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